![]() Modifies the base of a character's stewardship attribute Modifies the base of a character's martial attribute Modifies the base of a character's learning attribute Modifies the base of a character's intrigue attribute Modifies the base of a character's diplomacy attribute Removes an artifact from the given character, destroying it Give all artifacts to target character, or the player's character if no target is specified NOTE: ANY COMMAND BEGINNING WITH "debug_" IS ACCESSIBLE ONLY BY DEVELOPERS-NOT BY PLAYERS.Replace spaces in parameter names with underscore (_).corresponds to the "ID" number found in the chart of Counties.can be found by using the Charinfo function and hovering over the person's name.Nonetheless, upon loading a savegame, the base value will be reduced to 100 - if it was above this value. Correspondingly, the maximum base value a character can achieve is 127. However, as the attributes are stored in signed bytes, it ranges from -128 to 127. Character attributes (diplomacy, intrigue, etc.) normally range from 0-20.For "None" scope there is only one way to use it, for "Global" scope it will toggle things globally, example: marry_anyone allows ALL characters to marry anyone.If no parameters are listed then assume that it has a single optional character id parameter. Most targeted commands accept character ids as the optional 2nd parameter, notable exceptions are religion/ culture which if the character id is added it must be the first parameter ("religion orthodox" or "religion 555 orthodox"). For " Character" scope, if none is given then it will default to the player (some commands excepted, such as age).On Windows, Alt + NumPad 2 + NumPad 1 enters a §.īelow is a list of commands and any parameter they accept (in order, if more than one) with a description of what the command will do.On French keyboards, this is ⇧Shift + ! and Alt + 2 + 1.On Portuguese keyboards, this is Alt Gr + 4 or Alt + 0167.On Spanish and Italian keyboards, this is is Alt + 2 + 1.On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row.on Linux/US international layouts, this is Alt Gr + `.On US keyboards, located to the left of 1.If you don't use Ironman for your current game, you can open the console by typing any of the following: Keep in mind that the console is not accessible in Ironman! Valid religion entries are (case sensitive, I'm pretty sure):Įdit - forgot our friends the pagan Finns.Please help with verifying or updating older sections of this article.Īt least some were last verified for version 3.2.Ĭonsole commands are instructions to the game that players can use to cheat, experiment, or work around bugs. It is possible I have the two reversed but I think the above is correct. So, find and replace all to religion = "baltic_pagan_reformed" would change all the baltic pagan counties to the reformed version. So, find and replace all to religion = baltic_pagan_reformed would change all the religion's followers.Ģ) religion = "baltic_pagan" (note the difference is the quote marks) is the line in the county entry. Using specific examples:ġ) religion = baltic_pagan is the line in a character's entry. Make sure you use the "select whole word" feature, and search for "religion=X_pagan" otherwise it will select (for example) even the "religion=baltic_pagan" in the "religion=baltic_pagan_reformed" entries, and it'll replace that part such that you end up with "religion=baltic_pagan_reformed_reformed", which would be an invalid entry.įrom my experience fiddling with / looking at save files, there are two parts to manually editing religions. To do that, open up the savegame with Notepad++, then use the replace command to change all of the unconverted provinces to the reformed faith. ![]() After you have all 5, you can instantly reform, though you may want to edit the savegame to clear up the unreformed provinces, which will port to EUIV as generic animist. You can instantly locate the temples by clicking on the 5 slots for them in the religion tab. ![]() Usually, the code-name of baronies is identical to their in-game name, so just put that in after the b_ and put your character's id in the second slot, and repeat for all 5 holy sites. It should be "give_title charid b_temple". Just give a pagan character all of the required temples with the console.
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